Mad World: Console-ing Passions Popaganda!

To bring you this week’s installment in our Mad World series, Bitch went on-location to Console-ing Passions, an international conference on media and feminism. We figured that with big questions like, “How is technology influencing advertising effects?” and “Where are the women in media creation and distribution?” we needed to consult the experts.

Did someone say experts? We found ‘em. So tune in to hear feminist scholars extraordinaires Jackie Cook, Nina Huntemann, and Carol Stabile share their ridiculously awesome amount of knowledge with me in this special episode of Bitch Popaganda.

Listen to the embedded audio right here, or subscribe to Bitch Radio on iTunes. You can also download the episode from Transcript coming soon!

OH_Logo.jpg This project was made possible in part by a grant from Oregon Humanities (OH), a statewide nonprofit organization and an independent affiliate of the National Endowment for the Humanities, which funds OH’s grant program. Any views, findings, and conclusions, or recommendations expressed in this article do not necessarily reflect the views of Oregon Humanities or the National Endowment for the Humanities.

by Kelsey Wallace
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Kelsey Wallace is an editor in Portland, Oregon. Follow her on Twitter if you like TV and pictures of dogs.

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3 Comments Have Been Posted


This is a great resource for those of us who would have loved to attend Console-ing Passions but don't live close enough to make it there in person. Great conversation!

Great insights

This is a great conversation on gender/race inequities in media production. I love the insights on the structural problems and the silly prescriptions offered by the media powerhouses (Disney: "well our one princess of color film flopped, guess we're done with that issue").
Huntemann's discussion females in the video game industry is extremely interesting. I've always thought the representations of women in games are deeply problematic and the lack of females on the production side speaks to the structural issues.
Stabile's comparison of the rise of new media to the advent of radio was particularly interesting, especially with Cook's follow-up.
Great listen!

How about free culture?

Thanks! I really enjoyed this insightful panel discussion. As a free software/culture enthusiast I felt it was a little down-beat about the current state of affairs and missed out on what I feel is a really promising "answer" to some of the concerns raised, mainly:
<li>Access to the tools/skills to create and distribute content/games</li>
<li>Big business capitalizing on (or penalizing) customer generated content</li>
More and more I am seeing radio shows (This American Life), feature films (Die Beauty), games (Wolfire) asking the public to chip in so that the content can be free of influence from big corporations, advertising etc. Obviously Bitch fits comfortably into this movement too. The discussion seemed to be focused on "big successful mainstream" culture, so perhaps this is a different topic altogether?

Just in case anyone thinks a single talented person can't create a compelling (animated) film to rival any studio ... in her own bedroom ... with no money ... please check out:
<a href="">Sita Sings the Blues</a>

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