I Love The Legend of Zelda. Here's Why It Needs More Zelda.

The Legend of Zelda has been a beloved game for over 25 years. One of the world’s most popular video games, the tale of the Zelda series revolves... Read more »

Gaming the System: Are women-led games D.O.A.?

“'We had [some companies] tell us, 'Well, we don't want to publish it because that's not going to succeed. You can't have a female character in games. It has to be a male character, simple as that.'” That's what game developer Jean-Max Morris was told when he tried to... Read more »

Hostile Territory: Q&A with Gamer Jessica Price on How Gaming is (Slowly) Growing Less Sexist

Jessica Price works as a project manager at tabletop roleplaying game publisher Paizo Publishing—a progressive company with a female CEO. But Jessica’s career reaches across jobs and companies. In the worlds of video and tabletop games, her experiences have... Read more »

Interview With Liz Bauman, Gaming Community Builder

Liz Bauman is the creator and moderator of the Twitter community #rpgchat, and co-writer of the blog Character Generation, with Lyndsay Peters. She’s also... Read more »

Interview With Manda Collis, Multiclassing Gamer

Manda Collis is a manager of the Roleplay Hub Network, where she spends her time helping build a community of online roleplaying gamers. She’s also an ISBN Manager for Evil Hat... Read more »

Put Yourself Out There!

If you make roleplaying games, you’re creating something for people to play. To engage with, experience, and share. But something I hear frequently from women in the gaming industry is their discomfort with self-promotion. I understand that, but it’s a discomfort we have to leave behind... Read more »

On Publicity, with Jaym Gates

“There’s still the sense that publicity is kind of the new kid on the block. It’s really not well-respected in any business, which is too bad, but in publishing and gaming, it’s definitely the bottom of the heap. “ Read more »

With a Little Help From Our Friends

Every time I want to quit gaming—writing games, playing games, writing about them—my friends are there to remind me that bullshit does not last forever. Read more »

On Language with Amanda Valentine, Part 2

“One thing I’ve noticed in particular is that randomly assigning gender to characters in examples can lead to unintended apparent biases. Even if you’re alternating, you can end up accidentally playing into some negative stereotypes. Simply making sure you have an equal number of... Read more »


Game Changer: Why Gaming Culture Allows Abuse... and How We Can Stop It

You're a Bolshevik feminist jewess that hates white people… and you expect to be taken seriously when you're “critique-ing” ...

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