video games
“Nightmare Temptation Academy” Is a Video Game Challenging Rape Culture
Creator Lena NW’s shit isn’t for everyone.
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Saved by the Bells: “Animal Crossing: New Horizons” Helps Us Cope with Our Mental Health
Animal Crossing provides comfort to those of us who, sometimes, need a little help coping with our mental health.
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Playing through It: 9 Video Games for Anxious People (That Aren’t “Animal Crossing”)
I reached out to the people of Twitter to gauge the video games anxious people are playing.
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Playing for Freedom: Welcome to the Queer Gaming Revolution
The queer games avant-garde is a rising tide of indie games being developed by, about, and often for LGBTQ people.
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20 Years of Queer Exploration: How “The Sims” Helped 13 LGBTQ People Find Realization
In July, Electronic Arts revealed the cover art for The Sims 4, which features the first same-sex couple since the franchise began nearly 20 years ago.
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Grand Theft Creative: The Gaming Industry’s Exploitative Crunch Culture
Despite booming profits, layoffs in the gaming industry are becoming more frequent, with less and less regard for their effects on employees.
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Access (Sm)all Areas: Disabled Gamers vs. the Industry’s Status Quo
Disabled gamers should experience meaningful representation as often as non-disabled gamers do.
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Game Reboot: Zoë Quinn Takes Control After Gamergate
And encouraging tech companies to protect us all from online abuse.
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Built By and For Queer Gamers: “Ladykiller In a Bind” Is What We’ve Been Waiting For
It’s a shining example of what draws players to Christine Love’s work.
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Popaganda: Video Games and Identity
Video games are a huge piece of our pop culture industry. People who don’t play games maybe think that they’re a weird, dorky niche that only a few people play. But that’s exactly the opposite of true. Globally, video games are a $91 billion industry. Fifty-nine percent of people in... Read more »